Sangromancer (JMP)
Sangromancer (4) Creature — Vampire Shaman (3/3) Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
Sangromancer (4) Creature — Vampire Shaman (3/3) Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.