The Zephyr Maze (opc2)
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Whenever you roll {CHAOS}, target creature gains flying until end of turn.- common
- planechase
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Whenever you roll {CHAOS}, target creature gains flying until end of turn.