SKU: dgm_134_f
Turn // Burn (DGM) (134) / Foil
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Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.) // Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.)


















