Angel of the Dire Hour (JMP)
Angel of the Dire Hour (7) Creature — Angel (5/4) Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
Angel of the Dire Hour (7) Creature — Angel (5/4) Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.