Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts two spells during their own turn, it becomes day next turn.)
Suspicious Stowaway // Seafaring Werewolf (MID) / Showcase Foil
SKU: MID_288
$39.00Precio
Agotado
- rare
- expansion