Ardent Electromancer (ZNR)
When Ardent Electromancer enters the battlefield, add R for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Ardent Electromancer enters the battlefield, add R for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)